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Components of Client/Server Applications

The Client

The client in the client/server model is the desktop workstation. Any workstation that is used by a single user is a client. The same workstation, when shared simultaneously by multiple users, is a server. An Apple Macintosh SE, an IBM PS/2 Model 30, an ALR 386/220, a Compaq SystemPro, an NCD X-Terminal, a Sun Sparcstation, a DECstation 5000—all are used somewhere as a client workstation. There is no specific technological characteristic of a client.
During the past 10 years, workstation performance improved dramatically. For the same cost, workstation CPU performance increased by 50 times, main memory has increased by 25 times, and permanent disk storage has increased by 30 times. This growth in power allows much more sophisticated applications to be run from the desktop.
Communications and network speeds have improved equally in the last 10 years. In 1984, the performance and reliability of remote file, database, and print services were inadequate to support business applications. With the advent of high-speed local and wide area networks (LANs and WANs), networking protocols, digital switches, and fiber-optic cabling, both performance and reliability improved substantially. It is now practical to use these remote services as part of a critical business application.
The client workstation may use the DOS, Windows, Windows NT, OS/2, MacOS (also referred to as System 7), or UNIX operating system. The client workstation frequently provides personal productivity functions, such as word processing, which use only the hardware and software resident right on the workstation. When the client workstation is connected to a LAN, it has access to the services provided by the network operating system (NOS) in addition to those provided by the client workstation. The workstation may load software and save word-processed documents from a server and therefore use the file server functions provided through the NOS. It also can print to a remote printer through the NOS. The client workstation may be used as a terminal to access applications resident on a host minicomputer or mainframe processor. This enables the single workstation to replace the terminal, as well as provide client workstation functionality.
In a client/server application, functions are provided by a combination of resources using both the client workstation processor and the server processor. For example, a database server provides data in response to an SQL request issued by the client application. Local processing by the client might calculate the invoice amount and format the response to the workstation screen.
Client workstations can provide business functions using a mixture of personal productivity products in conjunction with a custom application. For example, a document created by a word processor can include input from a spreadsheet program and the invoice data created by the client/server application. The capability to cut and paste input from several different sources is one of the most powerful aspects of a client workstation. It provides the end user with tools to create new applications—without the need to go to professional programmers for assistance.
It is important for application designers and developers to understand and remember that the user view of the system is through the client workstation. Whatever technological miracles are performed at the server, a poor design or implementation at the client on the desktop still result in unfavorable user perception of the entire application!

The Server

The server is a multi-user computer. There is no special hardware requirement that turns a computer into a server. The hardware platform should be selected based on application demands and economics. Servers for client/server applications work best when they are configured with an operating system that supports shared memory, application isolation, and preemptive multitasking. An operating system with preemptive multitasking enables a higher priority task to preempt or take control of the processor from a currently executing, lower priority task.
The server provides and controls shared access to server resources. Applications on a server must be isolated from each other so that an error in one cannot damage another. Preemptive multitasking ensures that no single task can take over all the resources of the server and prevent other tasks from providing service. There must be a means of defining the relative priority of the tasks on the server. These requirements are specific to the client/server implementation and not to the file server implementation. Because file servers execute only the single task of file service, they can operate in a more limited operating environment without the need for application isolation and preemptive multitasking.
The traditional minicomputer and mainframe hosts have acted as de facto enterprise servers for the network of terminals they support. Because the only functionality available to the terminal user is through the host, personal productivity data as well as corporate systems information is stored on this host server. Network services, application services, and database services are provided centrally from the host server.
Many organizations download data from legacy enterprise servers for local manipulation at workstations. In the client/server model, the definition of server will continue to include these functions, perhaps still implemented on the same or similar platforms. Moreover, the advent of open systems based servers is facilitating the placement of services on many different platforms. Client/server computing is a phenomenon that developed from the ground up. Remote workgroups have needed to share expensive resources and have connected their desktop workstations into local area networks (LANs). LANs have grown until they are pervasive in the organization. However, frequently (similar to parking lots) they are isolated one from the other.
Many organizations have integrated the functionality of their dumb terminals into their desktop workstations to support character mode, host-based applications from the single workstation. The next wave of client/server computing is occurring now, as organizations of the mid-1990s begin to use the cheaper and more available processing power of the workstation as part of their enterprise systems.
The Novell Network Operating System (NOS), NetWare, is the most widely installed LAN NOS. It provides the premier file and print server support. However, a limitation of NetWare for the needs of reliable client/server applications has been the requirement for an additional separate processor running as a database server. The availability of database server software—from companies such as Sybase and Oracle—to run on the NetWare server, is helping to diffuse this limitation. With the release of Novell 4.x, Netware supports an enterprise LAN (that is, a thousand internetworked devices) with better support for Directory Services and TCP/IP internetworking.
DEC demonstrated the Alpha AXP processor running Processor-Independent NetWare in native mode at the PC Expo exhibit in June 1993. HP, Sun, and other vendors developing NetWare on RISC-based systems announced shipment of developer kits for availability in early 1994. Native NetWare for RISC is scheduled for availability in late 1994. This will provide scalability for existing Netware users who run out of capacity on their Intel platforms.
Banyan VINES provides the competitive product to Novell 4.x for enterprise LANs. Directory services are provided in VINES through a feature called StreetTalk. VINES 5.5 provides excellent WAN connectivity and is very popular among customers with a heterogeneous mainframe and minicomputer enterprise. However, it suffers from a weak support for file and printer sharing and a general lack of application package support. Banyan's Enterprise Network Services (ENS) with StreetTalk provides the best Directory Services implementation today. StreetTalk enables users to log into the network rather than to a server. This single logon ID enables access to all authorized servers anywhere in the network. Banyan made ENS available for Netware 3.11 and plans to make it available for Netware 4.x and Microsoft's Windows NT Advanced Server.
Microsoft's LAN Manager NOS and its several derivatives—including IBM Lan Server, HP LAN Manager/UX and DEC Pathworks—provide file and printer services but with less functionality, and more user complexity, than Novell's NetWare. The operating systems that support LAN Manager provide the necessary shared memory, protected memory, and preemptive multitasking services necessary for reliable client/server computing. They provide this support by operating natively with the OS/2, UNIX, VMS, and MVS operating systems. These operating systems all provide these services as part of their base functionality. The scalability of the platforms provides a real advantage for organizations building client/server, and not just file server, applications.
The lack of reasonable directory services restricts LAN Manager from the enterprise LAN role today. Microsoft has just released Advanced Server, the Windows NT version of LAN Manager. This provides a much stronger Intel platform than LAN Manager. In conjunction with the Banyan ENS, Advanced Server is a strong competitor to Novell's NetWare as the preferred NOS.
Network File System (NFS) is the standard UNIX support for shared files and printers. NFS provides another option for file and print services to client workstations with access to a UNIX server. PC NFS is the PC product that runs on the client and provides connectivity to the NFS file services under UNIX. NFS with TCP/IP provides the additional advantage of easy-to-use support for remote files and printers.
Novell and NFS can interoperate effectively because of the increasing support for TCP/IP as a LAN and WAN protocol. Recent announcements by IBM and Microsoft of alliances with Novell and Banyan promise a future in which all of the features of each NOS will be selectively available to everyone. Until these products improve their capability to work together, organizations still have the challenge of determining which NOS to select. Most will choose to use NetWare plus Windows clients with OS/2, UNIX, VMS, or MVS servers for their client/server applications. There will be a significant increase during 1994-95 in the use of NFS based servers with support now available on all major UNIX platforms as well as OS/2, MVS, and VMS.
There is no preeminent hardware technology for the server. The primary characteristic of the server is its support for multiple simultaneous client requests for service. Therefore, the server must provide multitasking support and shared memory services. High-end Intel, RISC (including Sun SPARC, IBM/Motorola PowerPC, HP PA RISC, SGI MIPS, and DEC Alpha), IBM System/370, and DEC VAX processors are all candidates for the server platform. The server is responsible for managing the server-requester interface so that an individual client request response is synchronized and directed back only to the client requester. This implies both security when authorizing access to a service and integrity of the response to the request.
With object-oriented technology (OOT) increasingly used to build operating systems and development environments, servers are becoming ubiquitous (anything, anywhere, and anytime) and transparent in technology and location to the user and developer. NeXtStep provides the only production ready model of what will be the dominant developer model in 1995 and beyond. Sun's DOE implementation of the OMG defined CORBA standards provides a view of the future role of the object server. This is the first implementation of the vision of the original OOT scientists. The future promises applications assembled from object repositories containing the intellectual property of a business combined with commercial objects made available by OOT developers executing on servers somewhere.

The Connectivity

The network is the computer is the most appropriate description of client/server computing. Users want to feel that somewhere on the network the services they need are available and are accessible based on a need and right of access, without regard to the technologies involved. When ready to move beyond personal productivity stand-alone applications and into client/server applications, organizations must address the issues of connectivity. Initially, most users discover their need to access a printer that is not physically connected to their client workstation. Sharing data files among non-networked individuals in the same office can be handled by "sneaker net" (hand-carrying diskettes), but printing is more awkward. The first LANs installed are usually basic networking services to support this printer-sharing requirement. Now a printer anywhere in the local area can be authorized for shared use.
The physical medium to accomplish this connection is the LAN cabling. Each workstation is connected to a cable that routes the transmission either directly to the next workstation on the LAN or to a hub point that routes the transmission to the appropriate destination. There are two primary LAN topologies that use Ethernet (bus) and Token Ring (ring).
Ethernet and Token Ring are implemented on well-defined Institute of Electrical and Electronic Engineers (IEEE) industry standards. These standards define the product specification detail and provide a commitment to a fixed specification. This standardization has encouraged hundreds of vendors to develop competitive products and in turn has caused the functionality, performance, and cost of these LAN connectivity products to improve dramatically over the last five years. Older LAN installations that use nonstandard topologies (such as ARCnet) will eventually require replacement.
There is a basic functional difference in the way Ethernet and Token Ring topologies place data on the cable. With the Ethernet protocol, the processor attempts to dump data onto the cable whenever it requires service. Workstations contend for the bandwidth with these attempts, and the Ethernet protocol includes the appropriate logic to resolve collisions when they occur. On the other hand, with the Token Ring protocol, the processor only attempts to put data onto the cable when there is capacity on the cable to accept the transmission. Workstations pass along a token that sequentially gives each workstation the right to put data on the network.
Recent enhancements in the capabilities of intelligent hubs have changed the way we design LANs. Hubs owe their success to the efficiency and robustness of the 10BaseT protocol, which enables the implementation of Ethernet in a star fashion over Unshielded Twisted Pair (UTP) wiring. Now commonly used, hubs provide integrated support for the different standard topologies such as Ethernet, Token Ring, and Fiber (specifically, the FDDI protocol) over different types of cabling. By repeating or amplifying signals where necessary, they enable the use of high quality UTP cabling in virtually every situation.
Hubs have evolved to provide tremendous flexibility for the design of the physical LAN topologies in large office buildings or plants. Various design strategies are now available. They are also an effective vehicle to put management intelligence throughout the LANs in a corporation, allowing control and monitoring capabilities from a network management center.
Newer token-passing protocols, such as Fiber Distributed Data Interface (FDDI) and Copper Distributed Data Interface (CDDI), will increase in use as higher performance LANs (particularly backbone LANs) are required. CDDI can be implemented on the same LAN cable as Ethernet and Token Ring if the original selection and installation are done carefully according to industry recommendations. FDDI usually appears first as the LAN-to-LAN bridge between floors in large buildings.
Wireless LANs offer an alternative to cabling. Instead of cabling, these LANs use the airwaves as the communications medium. Motorola provides a system—Altair—that supports standard Ethernet transmission protocols and cards. The Motorola implementation cables workstations together into microcells using standard Ethernet cabling. These microcells communicate over the airwaves to similarly configured servers. Communications on this frequency do not pass through outside walls, so there is little problem with interference from other users.
Wireless LANs are attractive when the cost of installing cabling is high. Costs tend to be high for cabling in old buildings, in temporary installations, or where workstations move frequently. NCR provides another implementation of wireless LAN technology using publicly accessible frequencies in the 902-MHz to 928-MHz band. NCR provides proprietary cards to provide the communications protocol. This supports lower-speed communications that are subject to some interference, because so many other devices, such as remote control electronic controllers (like a VCR controller) and antitheft devices, use this same frequency.
It is now a well-accepted fact that LANs are the preferred vehicle to provide overall connectivity to all local and distant servers. WAN connectivity should be provided through the interconnection of the LANs. Router and bridges are devices that perform that task. Routers are the preferred technology for complex network topologies, generating efficient routing of data packets between two systems by locating and using the optimal path. They also limit the amount of traffic on the WAN by efficiently filtering and by providing support for multiple protocols across the single network.
WAN bandwidth for data communications is a critical issue. In terminal-to-host networks, traffic generated by applications could be modeled, and the network would then be sized accordingly, allowing for effective use of the bandwidth. With LAN interconnections, and applications that enable users to transfer large files (such as through e-mail attachments) and images, this modeling is much harder to perform. WAN services that have recently emerged, such as Frame Relay, SMDS (Switched Multimegabit Data Service), and imminent ATM (Asynchronous Transfer Mode) services, enable the appropriate flexibility inherently required for these applications.
Frame Relay uses efficient statistical multiplexing to provide shared network resources to users. Each access line is shared by traffic destined for multiple locations. The access line speed is typically sized much higher than the average throughput each user is paying for. This enables peak transmissions (such as when a user transmits a large file) that are much faster because they use all available bandwidth.
SMDS is a high-speed service that uses cell relay technology, which enables data, voice, and video to share the same network fabric. Available from selected RBOCs as a wide-area service, it supports high speeds well over 1.5 Mbps.
ATM is an emerging standard and set of communication technologies that span both the LAN and the WAN to create a seamless network. It provides the appropriate capabilities to support all types of voice, data, and video traffic. Its speed is defined to be 155 Mbps, with variations and technologies that may enable it to run on lower speed circuits when economically appropriate. It will operate both as a LAN and a WAN technology, providing full and transparent integration of both environments.
ATM is the most significant connectivity technology after 1995. ATM provides the set of services and capabilities that will truly enable the "computing anywhere" concept, in which the physical location of systems and data is made irrelevant to the user. It also provides the network managers with the required flexibility to respond promptly to business change and new applications.
Interoperability between distributed systems is not guaranteed by just providing network-based connectivity. Systems need to agree on the end-to-end handshakes that take place while exchanging data, on session management to set up and break conversations, and on resource access strategies. These are provided by a combination of network protocols such as Novell's IPX/SPX, NetBIOS, TCP/IP, and remote process interoperability technologies, such as RPC technology from Sun, Netwise, Sybase, Oracle, IBM's APPC, CPIC, and Named Pipes.
Network Management is an integral part of every network. The Simple Network Management Protocol (SNMP) is a well-accepted standard used to manage LANs and WANs through the management capabilities of hubs, routers, and bridges. It can be extended to provide basic monitoring performance measurements of servers and workstations. Full systems management needs much more functionality than SNMP can offer. The OSI management protocol, the Common Management Information Protocol (CMIP), which has the flexibility and capability to fully support such management requirements, will likely compete with an improved version of SNMP, SNMP V2.

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